Command and Conquer everything. Rediscover the epic conflicts across two decades of gameplay. By extension, the game is not compatible with these chipsets on Windows Vista machines.
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Read more. Included with and. No more losing all progress to a stray dog eating your Tanya! Longer missions can now be played in several takes instead of needing you to pull through in one go. Our spectator UI has always been noted to be clunky and take too much space on the screen. With the next update we are happy to finally introduce a more slim and focused spectator UI.
The new transparent overlay is a huge quality of live upgrade for both casters and casual spectators. Our second most visible update features yet another long standing UI rework that was just completed last month after sitting on the shelf for years. The sidebar in Tiberian Dawn was completely overhauled and looks better than ever. There is not much to say here, the images will tell the story.
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The tweaked placement preview in RA, TD, and D2k makes it easier to see both the building being placed and any cells that are blocked by units or debris. On a side node for the modders reading this: With the coming update the core engine will also support placing building variants in your mod if you like north and south facing refineries for example.
The ingame UI was not the only thing getting an upgrade. We overhauled the map previews of the map chooser to look the same as ingame. Parabombs and airstrikes have long been a point of both frustration when taking too long to reach their destination and joy when immediately wiping out an army at the map edge. We kept the joy aspect, but removed the frustration!