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NEW Jobs Available! This is a community forum and not official technical support. Mac version of World of Warships in Beta. Caron Wills. Loading the 'Arsenal' just hangs. Carl Soderstrom. WoWs Wrap issues.
Full Crossover Product. Game crash after login, while loading game proper. No Sound - Mac Client. Wows crashes every 4 or 5 battles. WOW crashes. Serious Problems with the new wrapper 2. Statistics not updating. Clan page? George Buchanan. Inventroy Screen Not Working. I contacted a few mods with questions, I even filed support tickets as a means of contacting the devs at Wargaming. From that, most of what I got consisted of answers along the lines of "It is out of our control since we have a third party developer. Below is a copy of that conversation.
Recently however, it has become increasingly unstable, and has reached the point recently where the game has become unplayable due to the frequency of crashes and critical errors. This problem is widespread among the iMac community who play this game, and seems to get more severe with each successive update.
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Checking game related forums has granted some explanation of the forum, the details of which I do not fully understand, but which I suspect may be already known to you Codeweavers. However, I will attempt to reiterate them here regardless, the crashes and bugs appear to stem from an inability for the game client to clear a graphics cache, my apologies if what I said was a load of gibberish which results in a crash or critical error after so much gameplay.
I write this in the hopes of getting a straight answers with regards to a solution in the works.
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At present, the developers at Wargaming are unable or unwilling to provide any information on the matter, and appear to be ignoring the forums dedicated to imac support altogether. As such, I feel that I have exhausted all other options beyond contacting Codeweavers directly about the problems with Word of Warships and associated programs, as i have been unable to play for at least two months now.
Please be prompt with a response, and please provide some indication that a solution is in the works Kevin Norris. H ello Kevin, Thank you for writing in and for your eloquence. This we know is an ongoing problem as it is part of the 32bit client. We would like to resolve this issue by providing a 64bit client, but unfortunately Wargaming does not want to port to 64bit at this time. We are left with short term fixes like un-installing WoWs and doing a clean install or rebooting the machine.
We do have a fix, but there is a hurdle that prevents us from implementing it. I hope this answers your question. Regards, CodeWeavers Support. What I find interesting in all this is that this appears to implicate Wargaming as the party at fault for the poor service to iMac users. This might well explain the infrequent attention on the forums, as well as the extreme evasiveness of the developers when contacted directly.
Take what you will from this, my conclusion is that this implicates Wargaming as the guilty party in all of this, but I have the unedited emails so that you may reach your own conclusions. Personally, I do not se myself getting in much time on World of Warships until more permanent fixes appear, it is simply unplayable with my current setup. Hopefully this shed some new light on the problem, and can give some answers to others like me who have been in the dark for so long. Given how the quality of the experience has declined in recent months for us regular PC folks, this is hardly a surprise.
When the in-game port is laggy for even the most bleeding-edge gaming rigs, you know there is a problem. They are not going to do a 64 bit port for Mac when they don't have a 64 bit PC client with an old engine. Even with a nVidia GTX It's about the same for me as the OP; the game is nearly unplayable due to excessive crashes.
They occur roughly every second or third match. Usually I will play two matches, then exit the application and re-start.
But if I forget to do that, then it'll crash within the next match or two. I stopped playing on my Mac.
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WG is hurting themselves by providing a buggy product. Oddly enough I am still running El Capitan, my machine is too old for Sierra and I have had no issues at all. I probably have one issue in games or thereabouts. But perhaps it's something to do with OS and the Launcher not getting along I don't know how optimization works I failed intro to Comp Sci , but the fact that its a 32 bit wrapper must be pretty infuriating for the OS thats a thing right?
What I have thought about doing is buying a copy of windows 7, creating a partition of my HDD that will boot into windows so I can play the game on windows, and not through the Mac wrapper.
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I actually have Window 10 I think, the new one installed with Bootcamp. The game worked ok, my problem is I just hate Windows and how it looks. If it still had the Win look, I could manage but it really is a terrible looking program now plus lots of crap just running all the time. Drives my sniffer program nuts. I still run Win on a laptop that I only run old games on and always amazed at how well it worked and how nice it all looked. I think there was a setting in Windows 8 or 7 where you could turn the theme into the classic Win look.
But I'm hoping that partitioning like GBs will help the machine.