The vast majority of mods are made by amateur developers: many mods have not been thoroughly tested, and some may cause crashes or other stability issues. Many mods are incompatible with each other. Enabling incompatible mods may cause the game to crash. If you plan to enable multiple mods at once, we recommend checking the mods' documentation for information about their compatibility with other mods. It is possible to add mods to a saved game: you can enable mods and load a saved game made before those mods were enabled. However, we recommend enabling any mods you want to use before starting a new game, rather than adding them to an existing game.
It is not possible to remove mods from a saved game: if you save a game while using one or more mods, you must always have those mods enabled while playing that saved game. If you disable any of those mods, you will be unable to load the saved game. The easiest way to install mods is to subscribe to them via the Steam Workshop. Subscribing to a mod installs it automatically. In the list of links on the right-hand side of the window, select Community Hub.
Use the Browse tab in the workshop to search for mods. The next time you launch the game, any mods to which you have subscribed will appear in the Mod Manager on the pre-game Options window. From the Workshop tab , place your mouse pointer over the Browse tab , then select Subscribed Items from the drop-down menu.
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A list of the mods to which you are subscribed will appear. Click on the Unsubscribe button next to a mod to unsubscribe from it. It's also possible to download mods from sources other than the Steam Workshop. In this case, you'll need to install the mod manually. In the list of games on the left-hand side of the window, right-click on XCOM 2 , then select Properties.
The next time you launch the game, the mod will appear in the Mod Manager on the pre-game Options window. You should also remove the line from the defaultmodoptions. Once you have deleted a mod, it will no longer appear in the Mod Manager.
Once you have installed a mod, either by subscribing to it in the Steam Workshop or by installing it manually, you must enable it using the Mod Manager before it will appear in the game. The name of the mod will appear on an icon in the Mod Manager. Click on the red Off button next to the name of the mod to switch it to On. Run the installer and point it to your Empire folder usually C: Steam steamapps common Empire Total War and let it install.
Launching: 1. Make sure Steam is running.
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Game will crash during launch if it's not. Run ACW3 launcher. Go to 'Submods', unclick and reclick 'Zone of Recruitment' 4.
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Single battles and siege battles work fine. Multiplayer battles work fine both players need to launch the same, both as US or both as CS 3. If you get battle crashes lower your graphics a bit and disable Steam Overlay. Campaign works fine too, until the point when it can sometimes randomly crash. Why it randomly crashes nobody knows.
Multiple saves might help you continue the campaign. Without Warpath the campaign in 3.
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For all additional questions, go to the, please. Tech questions in comments here will not be answered, sorry, since there's noone available to answer them. I downloaded 'steamfuckerdll' from the internet and I copied it into data folder. This was originally produced for Shogun2, but it worked in both the troublesome Napoleon modes and this your mode.
But, It also catches my attention, it's mostly happening when game crushing, the cannons fire to enemy. But only the infantry battles didn't crash.